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The multiplayer in Baldur’s Gate 3 sorely needs a dungeon master

Not our finest moment. | Screenshot by Sean Hollister / The Verge

Baldur’s Gate 3 sounds like a fantastic single-player experience. I wish I’d tried that instead of playing with my closest friends!

This isn’t about difficulty: I fully expected to be beaten, shot, stabbed, and otherwise destroyed for taking on enemies too fast. I just wish developer Larian had designed a multiplayer experience that gave me the first freaking clue what’s going on.

Want to make sure you don’t miss an important conversation that might determine the course of the game? Better make sure you’re watching your companions’ character portraits on the left of the screen like a hawk! At any moment, they might click on something or walk somewhere that triggers a cutscene, and a tiny conversation indicator is the difference…

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